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Infinity Ward Reveals the Modern Warfare 2 Launch Changes Made After Beta – IGN

Infinity Ward has laid out some adjustments which were made to Name of Obligation Modern Warfare 2 in response to suggestions from the sport’s beta forward of its launch later this week.

In a (*2*)publish on the studio’s web site, the crew broke down a number of change classes, together with audio, UI, and motion. Most of those adjustments got here from suggestions on the multiplayer, however will even be relevant to the story marketing campaign, as effectively.

All Discipline Upgrades in Name of Obligation: Modern Warfare 2

The total listing of adjustments reads as follows:

Enemy Visibility

  • We’ve got added diamond icons above the heads of enemies. This could make it simpler for gamers to obviously determine opponents in the sport.
  • Moreover, we’ve continued to tweak lighting and distinction for improved enemy visibility.

Audio

  • We’ve shortened the total vary of footstep audio which is able to enable enemy gamers to get nearer to targets earlier than they can detect footsteps. We’ve got additionally continued to tweak teammate footstep audio, which is able to now be quieter following suggestions from the Beta.
  • The in-world activation sound impact quantity vary for the Lifeless Silence discipline improve has been drastically decreased.

Third Individual

  • Following suggestions from Beta, aiming down sights will now keep in third individual POV for low-zoom optics. Solely excessive-zoom optics (starting with the ACOG and better) and particular optics similar to Hybrids and Thermals will revert to first individual POV. We imagine this may improve the third individual expertise whereas protecting the gameplay balanced. The suggestions on this mode has been very constructive, and we’ll proceed to discover its use as a modifier.

Weapons

  • We’ve got continued to tweak weapons throughout the sport following each suggestions from Beta gamers and sport knowledge. Gamers can anticipate extra specifics on weapon tuning as we proceed to assist publish-launch.

UI

  • We’ve got been working onerous on quite a few updates to our UI that make accessing and customizing your loadout extra seamless. We’ve made enhancements to navigation of menus and can proceed to optimize our UX.

Motion

  • Slide, ledge hold, and dive have been additional refined. We’ve additionally addressed some motion exploits following Beta.

Matchmaking

  • We’ve got applied some adjustments that goal to scale back foyer disbandment between matches. We stay up for testing this at a big scale and getting suggestions.

Name of Obligation: Modern Warfare 2 is coming to PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Sequence X|S on Friday, October 28, although the marketing campaign has been playable for many who pre-ordered the sport digitally since October 20. For extra on that, try IGN’s assessment of the marketing campaign (or try the video model beneath), through which it was described as “underwhelming and overly acquainted.”

Kenneth Shepard is a author protecting video games, leisure, and queerness throughout the web. Discover him on Twitter at @shepardcdr, and take heed to his biweekly online game retrospective podcast Normandy FM, which is at the moment protecting Cyberpunk 2077.

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