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No One Expected GTA Online’s Latest Mission To Be So Terrifying

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No One Expected GTA Online’s Latest Mission To Be So Terrifying

A robot in a dark room stands motionless in the glow of a large flashlight.

Screenshot: Rockstar Video games / Kotaku

Earlier this week, Rockstar launched a large free replace for Grand Theft Auto On-line. For essentially the most half it targeted on bettering and increasing on what was already within the sport. However the replace additionally included a brand new collection of missions involving covert authorities operations and conspiracies, and this new marketing campaign ends with what is well GTA On-line’s creepiest mission ever, shocking many unsuspecting gamers.

GTA On-line’s newest replace, “Felony Enterprises,” was a biggie, serving to make the sport really feel extra fashionable whereas additionally making it simpler (and extra enjoyable) to earn in-game money. It’s a strong replace, even nerfing the legendarily OP jetbike and including the power to run within the on line casino. Whereas it did add a very shitty semi-auto rifle that no person likes, that’s a minor blip in an in any other case nice patch.

Additionally added is a brand new marketing campaign made up of some missions involving the IAA (GTA’s model of the CIA) preventing to cease a wealthy household from controlling the planet’s oil costs. Don’t give them an excessive amount of credit score, as they wish to take the tech the household is utilizing to allow them to management costs themselves.

However what I and plenty of others didn’t anticipate was for this spy-themed thriller stuffed with automotive chases and shootouts to finish with a creepy, horror-game-like mission that’s genuinely scary and unsettling. I don’t wish to spoil it for folk who haven’t performed but, so right here’s your spoiler warning!

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Within the closing mission, the IAA sends you to a bunker final seen within the “Doomsday Heist” replace. It seems that the tremendous AI developed and housed right here wasn’t utterly erased by authorities again if you raided the place, and that’s how a wealthy household was capable of management oil costs—utilizing a replica of this AI. (Simply nod your head and fake this is sensible…) Contained in the bunker, the facility is out, and lurking in hallways and round corners are “sleeping” robots with human faces. These are the juggernauts from Doomsday, and so they had been left right here to hibernate as a result of apparently, the IAA is actually unhealthy at cleansing up its messes.

These slumbering hulks appear to breathe, or at the least make a noise that seems like respiratory. As you stroll round at midnight, counting on a flashlight, this stuff will often make different noises and even twitch. I even swear one in every of them moved once I wasn’t trying. Rockstar additionally made positive to put these scary juggernauts in particular spots the place you’ll run into them or will hear them as you discover some other place, on the lookout for fuses to get the facility again on.

A first-person screenshot shows a player creeping down a dark hallway with a gun and flashlight.

Screenshot: Rockstar Video games / Kotaku

I gained’t give any awards for guessing what occurs when you get the facility again on and begin hacking into the place: Shocker, all of these creepy robotic bastards get up and begin coming for you. However after skulking by all of them for 20 minutes or so at midnight, at the least you understand how many are ready, and the way lengthy of a trek you need to escape out of the bunker. Fortunately, I had my big Gatling laser gun with me and made quick work of all of them earlier than escaping and finishing the mission.

Like myself, different gamers hopping into this closing mission had no concept what to anticipate and many have shared tales on-line of how scary it was, with one participant suggesting they’ll have hassle sleeping now. Others shared how tense they felt creeping round at midnight, making an attempt to keep away from the robots out of concern that contact would activate the nasty buggers. It also needs to be famous that one of many fuses you need to discover is hidden behind some breakable containers, which is a really unusual gameplay mechanic for a GTA On-line mission. Many gamers report spending a very long time simply creeping across the darkish hallways, desperately looking for the final fuse to flee the nightmare.

I like when Rockstar experiments and will get artistic with GTA On-line missions. Almost a decade after its launch, it’s a bit boring to drive round and simply shoot a number of folks. Randomly ending issues with a Slenderman-like expertise just isn’t solely enjoyable, however a good way to maintain the sport feeling recent in any case these years. Extra of this sooner or later, Rockstar.

 

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