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Prey Director Says Arkane Was Forced to Use that Title: ‘It’s Gross… Not What I Wanted to Do’ – IGN

Prey director Raphaël Colantonio has mentioned developer Arkane Studios was compelled to use the Prey identify by Bethesda, regardless of his disagreement and feeling “gross” by utilizing it.

Talking on AIAS Sport Maker’s Pocket book podcast (and noticed by Kotaku), Colantonio mentioned that utilizing this identify was disrespectful to 2006’s Prey – which was a totally completely different sport made by a totally completely different staff and firm.

“Calling Prey Prey, that was very very hurtful to me. I didn’t need to name this sport Prey, and I had to say I needed to anyway in entrance of journalists,” Colantonio mentioned. “There’s a little bit of the creative, the artistic facet that is insulted whenever you inform this artist: ‘You understand your sport? It is going to be known as Prey.’ And also you go like, ‘I do not suppose it ought to. I suppose it is a mistake’.”

Calling it Prey was additionally detrimental to the sport’s gross sales, Colantonio mentioned, as a result of followers of 2006’s Prey – a primary-particular person shooter about an ex-soldier being kidnapped by aliens – would protest Arkane’s sport and those that disliked the unique would not look twice at it.

“It was additionally a kick within the face to the unique makers of Prey,” he continued. “I needed to apologize to them many, many occasions. I did not actually have an opportunity as a result of I do not actually know these folks. It was by no means our intention to steal their IP and make it ours. It is gross and that’s not what I needed to do.”

Colantonio left Arkane not lengthy after Prey was launched in 2017, citing the identify debacle and total disagreements with administration as one of many causes for doing so. Whereas Prey was acquired effectively by critics and gamers – IGN mentioned it was nice – Colantonio commented that its gross sales have been poor and the franchise has been dormant since some DLC was launched in 2018.

Arkane Studios IGN Sport Critiques

Ryan Dinsdale is an IGN freelancer. He’ll speak about The Witcher all day.

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