Striking Distance Studios’ founder Glen Schofield has deleted a tweet deemed by some to have promoted “crunch” culture in video games growth.

In a tweet posted earlier immediately, Schofield – whose workforce is presently engaged on the upcoming sci-fi horror, The Callisto Protocol – talked about working 12-15 hours a day, six-seven days a week, and dealing over lunch and dinner, justifying it by saying “you do it since you like it”.



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“I solely speak in regards to the recreation throughout an occasion,” Schofield mentioned within the since deleted tweet. “We [are] working six-seven days a week, no one’s forcing us.

“Exhausted, drained, covid, however we’re working,” he continues. “Bugs, glitches, perf fixes. One final move via audio. 12-15 hour days. That is gaming. Onerous work. Lunch, dinner working. You do it trigger ya luv it.”

Journalist Jason Schrierer took a screenshot of the tweet forward of its deletion, including:

“This, from a studio head, is crunch culture outlined. After all no one is ‘compelled’ to work insane hours. However think about the decreased bonuses and lack of promotion alternatives when you don’t? ‘You do it since you like it’. Weaponized ardour. Because of this individuals burn out of gaming.

“Such a bizarre coincidence how the man bragging about how his workforce works 6-7 days a week for 12-15 hours a day as a result of they like it additionally occurs to be the man who controls all their salaries, titles, and present employment standing,” he added in a later tweet.

In associated information, David Cage lately responded to allegations of unhealthy studio culture and inappropriate behaviour at Quantic Dream, which he beforehand described as a “smear marketing campaign”.

“I do not assume we had an aggressive perspective,” he mentioned. “If you’re accused of issues that go in opposition to the whole lot you imagine in, the whole lot you have executed in your life, it hurts. It went past simply attacking the studio culture.

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